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U.S.Agent
Real Name: John F. Walker Occupation: Former soldier, now adventurer and government
operative Identity: (as Captain America VI) Publicly known, (as U.S.
Agent) Secret Legal Status: Citizen of the United States with no criminal
record Other Aliases: Super-Patriot, Captain America VI Place of Birth: Custer's Grove, Georgia Marital Status: Single Known Relatives: Caleb (father, deceased), Emily (mother,
deceased), Mike (brother, deceased), Kate Tollifson (sister) Group Affiliation: (former)Operative for the U.S. government's
Commission on Superhuman Activities, member of the West Coast
Avengers and Force Works, former partner of Battlestar, (current)
Leader of the Jury Base of Operations: Washington, D.C., also Avengers Compound,
Malibu, California FirstAppearance: (as Super-Patriot) CAPTAIN AMERICA
#323, (as Captain America) CAPTAIN AMERICA #333, (as U.S. Agent)
WEST COASTAVENGERS.
History: The son of Caleb and Emily Walker, John F. Walker
was born and raised in Custer's Grove, Georgia. His older brother,
Mike was a soldier and helicopter pilot in the Vietnam War, in
which he died. Wanting to live up to his brother's memory, John
Walker enlisted in the military himself, but America's involvement
in the war had ended, and Walker's hopes of becoming a hero while
in the service went unfulfilled.
After leaving the military, Walker was told by a friend about
the Power Broker, a mysterious individual who claimed he could
endow people with superhuman strength. Walker and his friend signed
up with the Broker for his treatment and gained superhuman strength.
Walker now had to find a way to earn money to pay the Power Broker
for the treatment and was planning to try out for the Unlimited
Class Wrestling Foundation. But then Walker met a man named Ethan
Thurm, who became his manager. Thurm urged Walker to pursue his
goal of becoming a hero rather than wrestling. Thus, Walker became
the costumed Super-Patriot, a self-proclaimed hero who claimed
to stand for American ideals. Thurm helped Walker design the Super-Patriot
costume, found him financial backers, and devised a public relations
strategy to make him a hero in the public's mind. As the Super-Patriot,
Walker toured the nation, held patriotic rallies, and participated
in community service projects.
At a rally in New York City's Central Park, the Super-Patriot
publicly criticized Captain
America, the hero who was generally held to embody American
ideals, as being out of touch with contemporary America. During
the rally the Super-Patriot was attacked by men calling themselves
the Buckies (the Bold Urban Commandos) who wore variations on
Captain America's costume and claimed to be supporters of Captain
America. The Super-Patriot easily defeated his assailants and
then demanded that Americans choose whether he or Captain America
should be the nation's living symbol. In fact, the Buckies were
wrestlers who were working with the Super-Patriot, end their attack
was staged as a public relations ploy.
Soon afterward, Captain America confronted Walker, who challenged
him to a "contest of might" to determine who would remain
active as a hero. Captain America declined the challenge, but
warned the Super-Patriot he would bring him to justice if he found
him engaged in illegal activities. Shortly afterward the Buckies
attacked Captain America, who fought them off.
Later, Captain America confronted the Super-Patriot again, accusing
him of being behind the Buckies' attacks on and intimidation attempts
against foreigners, which the Super-Patriot had intended as an
"antiterrorist campaign." The Super-Patriot then attacked
Captain America, who briefly fought him.
Shortly afterward, to gain good publicity, the Super-Patriot
captured a terrorist named Warhead who had threatened to detonate
a nuclear device in Washington, D.C.
The federal Commission for
Superhuman Activities had demanded that Captain America stop
acting as a free agent and begin working directly under government
supervision, inasmuch as the identity, costume, and shield of
Captain America had all been originally created by the federal
government. Steve Rogers, the original Captain America, declined,
and gave up the Captain America identity.
Dr. Valerie Cooper, a
member of the Commission, suggested that the Super-Patriot become
the next Captain America. She met with the Super-Patriot, who
revealed his true identity to her and accepted her offer. Thus,
John Walker became the sixth man to take on the role of Captain
America.
In reality, the Commission's chairman, Douglas Rockwell, was
secretly an operative of the original Captain America's archenemy
the Red Skull. The Skull's intention
had been to force Steve Rogers into giving up the role of Captain
America and then making certain that his replacement dishonored,
the image of Captain America that Rogers had maintained over the
years.
The Commission did not approve of Walker's association with Thurm
or two of the three Buckies and forced him to drop them as associates.
However, the Commission approved of one of the Buckies, Lemar
Hoskins, who became the new Captain America's partner using the
name and Costume of Bucky (The original Bucky
was the first Captain America's partner in the 1940's). Later
Hoskins took on the new identity of Battlestar.
Walker and Hoskins underwent a rigorous program of training under
Cooper's auspices. One of Walker's instructors was the Taskmaster,
who has learned to duplicate the original Captain America's fighting
style. They then began going on missions for the government under
the direction of another Commission member, Adrian Sammish. For
example, they were sent into combat against the criminal forces
of the late Professor Power.
Walker considerably moderated his extreme political views in
his new role of Captain America in an attempt to live up to the
image and ideals of the original.
As for Steve Roger's himself, he eventually adopted a new costumed
identity, calling himself simply "the Captain."
During the public ceremony that announced the appointment of
a new Captain America, Walker's former associates, two "Buckies"
now calling themselves the Left-Winger
and Right-Winger, publicly revealed the new Captain America's
true identity.
As a result, the right-wing vigilantes called the Watchdogs,
who sought vengeance on the new Captain America, murdered Walker's
parents. Driven temporarily insane with rage, Walker brutally
killed many of the Watchdogs in retaliation. Holding the Left-Winger
and Right-Winger responsible for his parents' deaths, Walker captured
his two former comrades and left them to die in an explosion.
The Left-Winger and Right-Winger survived only due to the affects
of the strength enhancement treatment they had undergone, but
were left terribly burned and in critical condition. The members
of the Commission were disturbed by Walker's increasing ruthlessness
and seeming lack of control.
The Red Skull's consciousness now inhabited a body cloned from
that of Steve Rogers. The Skull lured Walker to his headquarters
in Washington, D.C., confronted him, claiming to be Rogers, and
to be behind Walker's recent tribulations. The Skull then had
Walker attacked by various of his operatives, representing Walker's
most recent adversaries, including a Resistant, a Watchdog, and
a man dressed as Scourge. The Skull then arranged for the enraged
Walker to confront Steve Rogers, who had also arrived at the Skull's
headquarters investigating the Skull's murder of Rockwell. Thinking
that Rogers was out to kill him, Walker attacked the Captain,
but after a furious battle, Rogers succeeded in defeating Walker.
The Skull then entered and confronted the Captain, revealing his
true identity and his plans. Walker revived as the Skull continued
his discussion with Rogers. Just as Rogers realized that the Skull
was attempting to kill him with his "dust of death"
contained in his cigarette smoke, Walker hurled his shield at
the Skull, striking him down. The Skull thus inhaled his own gas,
causing his head to take on the appearance of a blood-red skull.
The Skull fled.
Rogers and Walker made their reports on what had happened to
the Commission. The Commission offered Rogers the post of Captain
America again. Rogers, however, declined, until Walker himself
asked him to reconsider. Walker knew that the Commission would
fire him from the role of Capitan America whether or not Rogers
accepted.
Rogers thus returned to the role of Captain America. However,
at the press conference announcing the return of the original
Captain America, Walker was seemingly killed by a man wearing
a uniform resembling that of the Watchdogs. The apparently assassin
was then slain by a vigilante in the guise of Scourge.
In fact, Walker was still alive. The seeming assassination had
been arranged by General Haywerth, a member of the Commission.
(However, Haywerth had nothing to do with Scourges murder of the
"assassin.") Believing that Walker's more brutal activities
as Captain America had permanently discredited, him in the public
eye, Haywerth intended to allow the public to believe Walker had
died as a hero, and then create a new identity for him. Haywerth
established a new cover identity for Walker and had him undergo
speech therapy and training to replace his old mannerisms with
new ones. Walker took on the new costumed identity of the U.S.
Agent, in which he wears a costume identical to the one Rogers
wore as the Captain. The general public is unaware that the U.S.
Agent is actually John Walker. As the U.S. Agent, Walker continues
to operate on missions for the Commission. On the insistence of
the Commission, the U.S. Agent became a member of the Avengers
and is based at their West Coast compound.
After several battles alongside the Avengers, U.S. Agent left
them due to personality conflicts and reckless behavior, only
to prove himself to them later and was able to rejoin (completely
divorcing himself from the Commission.) He served until the disbanding
of the West Coast branch and was brought by Tony Stark into the
team Force Works, serving until that team folded as well. He teamed
up breifly with his former teammates as they reformed the Avengers
after an hiatus.
U.S. Agent was later hired by Edwin Cord, owner of Cord Industries,
who, for reasons of his own, wanted to fund a superhero
team to take down the supposed still-criminal Thunderbolts.
U.S. Agent led the team, called The Jury, against the Thunderbolts
and their new leader, Hawkeye, but were beaten back and
the Thunderbolts escaped. On a second attempt to apprehend
them, U.S. Agent and the Jury ended up joining their adversaries
against Brute Force and the soldiers of the Secret Empire.
Height: 6 ft. 4 in. Weight: 270 lbs. Eyes: Blue Hair: Blond
Strength Level: Due to treatment by the Power Broker,
the U.S. Agent possesses superhuman strength enabling him to lift
(press) roughly ten tons.
Known Superhuman Powers: The U.S. Agent's only superhuman
powers are the superhuman strength and stamina given him by the
Power Broker's treatment.
Other Abilities: The U.S. Agent has received rigorous
training in hand-to-hand combat, acrobatics, and gymnastics. He
has been trained by the Taskmaster in the original Captain America's
own fighting style, which employs boxing, judo, and acrobatics.
Weapons and Paraphernalia: As the Super-Patriot Walker
wore a costume made of bulletproof Kevlar and carried a "torchsword,"
a weapon which projected flame
As Captain America Walker wore a costume consisting in part of
chain mail and carried the first Captain America's shield.
As the U.S. Agent Walker also wears a costume made of chain mail
and carries a shield made of Vibranium, which can absorb the vibrations
from concussive forces directed against it.