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Real Name: Fred Myers
Occupation: Ex-baseball pitcher, now freelance assassin
Legal Status: Naturalized American citizen with a criminal record
Identity: Secret
Other Aliases: Fred Slade
Place of Birth: Alice Springs, Northern Territory, Australia
Marital Status: Single
Known Relatives: None
Group Affiliation: Former employee of the Secret Empire, former ally of Viper II and the Silver Samurai, former employee of the Kingpin
Base of Operation: Mobile
First Appearance: TALES TO ASTONISH #81

History: Fred Myers was born in Australia but moved to America when he was a small child. In America, his great love was baseball and he developed an extraordinary pitching arm. He became a professional baseball player in the minor leagues after graduating high school, and a few years later entered the major leagues. Within a year he was suspended for accepting bribes. Embittered, he was eventually contracted by the subversive criminal organization, the Secret Empire, and offered employment. They designed special weaponry for him to exploit his pitching ability and he became their special operative, code-named Boomerang. When the Empire crumbled, Boomerang went to Australia to hide out and recuperate. There he incessantly practiced the art of throwing and decided to become a freelance assassin. Obtaining a new arsenal of weapons designed and financed by underworld financed by underworld financier Justin Hammer, Boomerang came back to America to pursue his criminal ambitions. He has since taken various freelance assignment, notably for the Kingpin.

Height: 5 ft. 11 in.
Weight: 175 lbs.
Eyes: Brown
Hair: Brown

Strength Level: Boomerang possesses the normal human strength of a man of his age, height, and build who engages in intensive regular exercise.

Known Superhuman Powers: None

Abilities: Boomerang is an expert pitcher whose accuracy has few rivals.

Weapons: Boomerang's primary weapons are the boomerangs, which he wears on his uniform. There are seven boomerangs attached in plain sight, each of which is rigged with special gimmicks. He carries "shatterangs" which detonates at impact with the explosive power of twenty hand grenades. A single shattering can totally demolish an automobile. He also carries "gasarangs" which release highly concentrated tear gas upon impact. His razor-edged "razorang" is capable of slicing through a gun barrel. Boomerang has also employed sonic-blasting "screamerangs," and whirling "bladerangs" which out like buzz saw blade. Boomerang is constantly diverting a percentage of his earnings to modify and replenish his arsenal of modified boomerangs.

Paraphernalia: Boomerang can fly by means of his boot-jets. Controlled by mental command through cybernetic circuitry in his cowl, the boot-jets generate a fine spray of two unusually potent hypergolic (exploding on contact) chemicals which act like a jet exhaust. Because of the small quantities used in the reaction, the boot-jet are capable of keeping him aloft at an average speed of 30 miles per hour for up to two hours, before refueling. The maximum speed at which Boomerang can fly by means of his boot-jets is 60 miles per hour, which will deplete his fuel supply in about 45 minutes. The boot-jets are powerful enough to support Boomerang's weight plus about one hundred pounds. More weight than that will cause the jets to lose altitude and eventually be grounded. The boot-jets are extremely maneuverable, allowing Boomerang to change direction and speed at mental command. They can also be used as an offensive weapon Boomerang stands firmly on the ground or braces himself against some object and fires them at an enemy at close range.

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