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Boomerang
Real
Name: Fred Myers Occupation: Ex-baseball pitcher, now freelance assassin Legal Status: Naturalized American citizen with a criminal
record Identity: Secret Other Aliases: Fred Slade Place of Birth: Alice Springs, Northern Territory, Australia Marital Status: Single Known Relatives: None Group Affiliation: Former employee of the Secret Empire,
former ally of Viper II and the Silver Samurai, former employee
of the Kingpin Base of Operation: Mobile First Appearance: TALES TO ASTONISH #81
History: Fred Myers was born in Australia but moved to
America when he was a small child. In America, his great
love was baseball and he developed an extraordinary pitching
arm. He became a professional baseball player in the minor
leagues after graduating high school, and a few years later
entered the major leagues. Within a year he was suspended
for accepting bribes. Embittered, he was eventually contracted
by the subversive criminal organization, the Secret Empire,
and offered employment. They designed special weaponry for
him to exploit his pitching ability and he became their
special operative, code-named Boomerang. When the Empire
crumbled, Boomerang went to Australia to hide out and recuperate.
There he incessantly practiced the art of throwing and decided
to become a freelance assassin. Obtaining a new arsenal
of weapons designed and financed by underworld financed
by underworld financier Justin Hammer, Boomerang came back
to America to pursue his criminal ambitions. He has since
taken various freelance assignment, notably for the Kingpin.
Height: 5 ft. 11 in. Weight: 175 lbs. Eyes: Brown Hair: Brown
Strength Level: Boomerang possesses the normal human strength
of a man of his age, height, and build who engages in intensive
regular exercise.
Known Superhuman Powers: None
Abilities: Boomerang is an expert pitcher whose accuracy
has few rivals.
Weapons: Boomerang's primary weapons are the boomerangs,
which he wears on his uniform. There are seven boomerangs
attached in plain sight, each of which is rigged with special
gimmicks. He carries "shatterangs" which detonates
at impact with the explosive power of twenty hand grenades.
A single shattering can totally demolish an automobile.
He also carries "gasarangs" which release highly
concentrated tear gas upon impact. His razor-edged "razorang"
is capable of slicing through a gun barrel. Boomerang has
also employed sonic-blasting "screamerangs," and
whirling "bladerangs" which out like buzz saw
blade. Boomerang is constantly diverting a percentage of
his earnings to modify and replenish his arsenal of modified
boomerangs.
Paraphernalia: Boomerang can fly by means of his boot-jets.
Controlled by mental command through cybernetic circuitry
in his cowl, the boot-jets generate a fine spray of two
unusually potent hypergolic (exploding on contact) chemicals
which act like a jet exhaust. Because of the small quantities
used in the reaction, the boot-jet are capable of keeping
him aloft at an average speed of 30 miles per hour for up
to two hours, before refueling. The maximum speed at which
Boomerang can fly by means of his boot-jets is 60 miles
per hour, which will deplete his fuel supply in about 45
minutes. The boot-jets are powerful enough to support Boomerang's
weight plus about one hundred pounds. More weight than that
will cause the jets to lose altitude and eventually be grounded.
The boot-jets are extremely maneuverable, allowing Boomerang
to change direction and speed at mental command. They can
also be used as an offensive weapon Boomerang stands firmly
on the ground or braces himself against some object and
fires them at an enemy at close range.